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Posted Apr 14, 2026

Senior Game Engine Developer (O3DE / C++) | $150/hr Remote

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Position: Game Engine Developer (Open 3D Engine O3DE) Type: Hourly Contract Compensation: $50 - $150/hour Location: Remote Commitment: 10 40 hours/week Role Responsibilities: • Architect, develop, and optimize scalable game systems using Open 3D Engine (O3DE) with C++ and Lua • Implement advanced 3D rendering pipelines and visual features to achieve AAA-quality graphical fidelity • Integrate, extend, and customize O3DE modules to fulfill project-specific needs and support dynamic, multiplayer-ready worlds • Collaborate with designers, artists, and other developers to deliver robust, maintainable gameplay and engine features • Troubleshoot, profile, and resolve complex performance challenges across diverse hardware configurations • Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing • Engage in agile development processes, providing technical insights and driving innovation within the team Requirements: • Professional experience with Open 3D Engine (O3DE) and familiarity with its modular architecture • Advanced programming skills in C++ and proficiency with Lua scripting for gameplay or engine extension • Experience building, optimizing, and debugging large-scale real-time 3D environments • Strong understanding of rendering technologies, graphics pipelines, and multiplayer or networking systems • Excellent written and verbal communication skills with the ability to collaborate across disciplines • Experience working with open-source tools, build systems, and version control • Strong problem-solving skills with a proactive, ownership-driven approach • Contributions to open-source 3D engine projects or involvement in the O3DE community • Experience deploying games or simulations on multiple platforms, including Linux • Background in shipping AAA games or large-scale multiplayer environments Application Process (Takes 20 mins): • Upload resume • Interview (15 min) • Submit form
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