Roblox is a platform that empowers users to create and share immersive 3D experiences. They are seeking a Software Engineer to join their Creator Services Translation team, where the role involves building scalable systems and improving translation quality for a diverse community of creators.
Responsibilities
- Tackle and solve challenging full-stack problems that touch the client, game engine, backend services and machine learning models autonomously
- Own product verticals and projects from implementation plan, execution, launch, and quick iteration based on feedback
- Work closely with product, design, and partner teams to maintain high execution quality and pace
- Proactively gather community feedback and respond swiftly to their needs, ensuring our products evolve to deliver exceptional value
Skills
- 1+ years of industry experience
- Designed and led implementation on highly scalable and reliable distributed backend systems
- Understanding of or hands-on experience in microservices
- Proficient in one or more programming languages (C#, C++, Go, Python or similar programming language)
- Deep understanding of C++ is a plus
- Familiarity with game engine is a plus
- Familiarity with machine learning is a plus
- Curious and passionate about industry trends and new technologies, such as AI and agents
- Able to apply industry trends and new technologies to practical problems
- Able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution
- Willing to take the long view to drive collaboration and build the systems
Benefits
- Equity compensation
- Benefits as described on this page
Company Overview
- Roblox is an online gaming and entertainment platform that offers a shared digital experience that brings people together through play. It was founded in 2004, and is headquartered in San Mateo, California, USA, with a workforce of 1001-5000 employees. Its website is https://corp.roblox.com.